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Assyria
In Assyria, players represent tribes living in Mesopotamia, trying to develop on the desert and a limited fertile area located between two rivers that divide the board. In their quest for power (points), players build Ziggurats (permanent outposts), wells, make sacrifices to gods and try to get along with nobles of Assur - the capital of Assyria. The game is a light-weight eurogame, built around the short-term rapid point gains vs long-term investments dilemma. The general flow of play is as follows:
In Assyria, players represent tribes living in Mesopotamia, trying to develop on the desert and a limited fertile area located between two rivers that divide the board. In their quest for power (points), players build Ziggurats (permanent outposts), wells, make sacrifices to gods and try to get along with nobles of Assur - the capital of Assyria. The game is a light-weight eurogame, built around the short-term rapid point gains vs long-term investments dilemma. The general flow of play is as follows:
Phase 1: Players get resources for expansion and decide on the play order
In this phase, players pick cards with resources that enable expansion on the board. In general, he/she who gets most food plays last. The first player expands with the least food.
Phase 2: Players expand on the board to earn points or money.
Players begin to form strings and/or clusters of huts and pay for placing them with their food cards. Depending on where huts are placed, they either score points or earn camels (money).
Please Note:
- One copy of Assyria supplied.
Average Age | 12+ |
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Average Play Time | 90 Minutes |
Format | Board / Card Game |
Game System | Assyria |
Language | English |
Max Players | 4 |
Mechanic | Auction/Bidding, Card Drafting, Hand Management, Worker Placement |
Min Players | 2 |
Product Code | RIO411 |
Product Manufacturer | Rio Grande Games |
Rules Type | Core Rules |
Theme | Ancient, Civilization |