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Rise of the Necromancers: Dawn & Demons
Dawn & Demons, the first expansion for Rise of the Necromancers, gives you the power to summon and command four highly detailed Demon miniatures. Now you will have two pieces on the game board, enabling your Necromancer to research the dark arts while your demon, the general of your undead army, conquers the lands in the name of its master.
Dawn & Demons also offers a CO-OP MODE where players work together to fight off the invading forces of light: the Arch Bishop and the impending dawn. In SOLO-MODE you will have to fight off the invasion all on your own. To win, all players must place their 13 Dominion Counters before the Arch Bishop calls forth the dawn and banishes all Necromancers and their minions. Cities will be reinforced by soldiers and mighty griffon knights will seek out libraries, workshops and dungeons to purge them of evil. Players will work together to share their evil plans and summon mighty demons that can crush the forces of light.
Please note:
- One copy of Rise of the Necromancers: Dawn & Demons is supplied.
- Printed materials are supplied.
- This is not a standalone expansion, core game is required to play.
Average Age | 13+ |
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Average Play Time | 60 Minutes |
Format | Board / Card Game |
Game System | Rise of the Necromancers |
Language | English |
Max Players | 5 |
Mechanic | Area Control / Area Influence, Cooperative Play, Dice Rolling, Variable Player Powers |
Min Players | 1 |
Product Code | MYTMGROTN002 |
Product Manufacturer | Mythic Games |
Rules Type | Expansion |
Theme | Fantasy, Horror, Zombies |